The press kit — with the claims pre-checked.

Everything you need to cover hexodic accurately: facts with status labels, three story angles, and a standing invitation to fact-check us.

Boilerplate

hexodic is a mobile-first abstract strategy game on a 37-cell hexagonal board — one piece type, fully deterministic rules, and games of about five to six minutes. Its measured decision depth exceeds the chess-class branching-factor target it was designed against, and its bots improve through a transparent evolution loop driven by real human play: every decisive win over the production bot spawns a candidate that must beat every current bot, by a strict statistical test, before it ships.

Fact sheet

FactValueStatus
GenreAbstract strategy (perfect information, zero luck)
Board37 cells, radius-3 hexagon; one piece type, three tiersSHIPPED
Session length~5–6 minutes (measured mean 5.98)SHIPPED (measured)
Branching factor910 / 1,021 / 666 at half-moves 5 / 10 / 20 (target ≥35)SHIPPED (measured)
Draw rate / first-player win0.5% / 47.38%SHIPPED (measured)
Bots6 difficulty tiers, on-deviceSHIPPED
PlatformiOS — private TestFlight beta now, App Store launch comingIN-FLIGHT
PriceFree; 7 cosmetic in-app purchases; no pay-to-win, no forced adsIN-FLIGHT (listing locked)
Online ranked playBuilt and returning (ran in the web phase)IN-FLIGHT
Play-to-train bot loopLive mechanism (classical evolution + statistical promotion gate)SHIPPED
Full revealSeptember 17, 2026IN-FLIGHT
National botsVision — country-trained bots representing their playersVISION

The three story angles

  1. The game itself — a deterministic hex-grid abstract with chess-class measured depth in five-minute sessions: the “depth without homework” story.
  2. Play-to-train — the game whose players are literally the selection pressure on its bots: a transparent, statistical evolution loop, not a neural-net data grab. Full mechanism on play-to-train.
  3. National bots (vision) — where it’s headed: bots trained by their own countries’ players, representing them. This one is explicitly a roadmap story — we’ll say so on record, every time.

Accuracy notes for journalists

We’d rather lose a headline than ship a false one, so: hexodic’s bot loop is not deep learning — call it an evolution loop or a bot tournament, not a neural network. National bots have not shipped — present-tense phrasing would be wrong. The iOS app is in TestFlight, not the App Store (yet). The iOS app contains no gambling or wagering of any kind. And the beta is private TestFlight today — “download now” phrasing would be early. If you catch this site ahead of reality anywhere, tell us — the claim gets fixed, fast.

Key art

Reveal key art, direct from source: one real, engine-verified board position — one move from a Network win, reachable through actual play, not composed for the picture. Master and square crops below; the full set is in the downloadable pack.

Hexodic key art, 3:2 master crop: a hexagonal board mid-game, one move from a Network win, with wordmark and tagline over a dark ground.

Master, 3:2 (3000×2000) — PNG · SVG · no-text PNG · no-text SVG

Hexodic key art, 1:1 square crop, for social profile and thumbnail use.

Square, 1:1 (2000×2000) — PNG · SVG · no-text PNG · no-text SVG

Also in the pack: wide, 16:9 (2560×1440) — PNG · SVG · no-text PNG · no-text SVG; tall, 9:16 (1080×1920) — PNG · SVG · no-text PNG · no-text SVG; and the pre-reveal teaser crop, 3:2, fogged — PNG · SVG.

Assets & contact

The downloadable press kit has the full key art set (9 PNG, 9 SVG — five crops, texted and no-text, plus the teaser) and a plain-text fact sheet. Wordmark and screenshots beyond the key art ship with the App Store launch window. Media contact runs through the hexodic support site.